Washington DC, 29 June to 4 July,
Hybrid format (F2F and virtual sessions)

Looking forward to your contributions.
The related topics include, but are not limited to:
  • XR, Embodied and Immersive Learning
  • Wearable Technologies, Mobile learning and Ubiquitous Technologies for Learning
  • Serious Games and Gamification
  • Educational Robotics
  • Educational Chatbots
  • Human-Computer Interfaces and Technology Support for Collaboration and Learning
  • Cultural Issues in LCT
  • Theoretical Perspectives on Learning and Collaboration Technologies
  • Children with Special Needs, Elderly People, Digital Divide and Gender Discrepancies in LCT
  • Collaborative Learning in Online Environments/ CSCL
  • Design, Methodology, and Architecture of Collaborative Learning Systems
  • Sense of Community and Relationship Building in LCT
  • Smart Cities and LCT
  • Maker Culture and Learning through Design
  • Learning design or learning experience (LX) design theory and practice

PDF file: CfP_LCT_2024

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