A Thematic Affiliated Conference of HCI International 2017
Co-chairs: Panayiotis Zaphiris and Andri Ioannou
Cyprus Interaction Lab, Cyprus University of Technology, Cyprus
In the today’s knowledge society, learning and collaboration are two fundamental and strictly interrelated aspects of knowledge acquisition and creation. Learning technology is the broad range of communication, information and related technologies that can be used to support learning, teaching, and assessment, often in a collaborative way. Collaboration technology, on the other hand, is targeted to support individuals working in teams, towards a common goal, which may be an educational one,by providing tools that aid communication, the management of activities as well as the process of problem solving. In this context, interactive technologies do not only affect and improve the existing educational system, but become a transformative force that can generate radically new ways of knowing, learning and collaborating.
This new affiliated conference to HCI International 2014 addresses theoretical foundations, design and implementation, as well as effectiveness and impact issues related to interactive technologies for learning and collaboration, including design
methodologies, developments and tools, theoretical models, instructional design, as well as technology adoption and use in formal and informal educational contexts.
– Collaboration and learning in co-located and networked learning spaces
– Collaboration technology and informal learning
– Collaboration technology and lifelong learning
– Collaboration technology and vocational training
– Collaboration technology for peacemaking and peacebuilding
– Collaboration technology in problem based / inquiry based / project based/ blended learning
– Collaborative knowledge construction in technology-rich settings
– Computer-supported collaborative learning
– Design and evaluation of collaboration technology
– Educational media/multimedia
– Emerging technologies for collaboration and learning
– Instructional design and technology
– Interdisciplinary studies on collaboration technology and learning
– Learning in MMORPGs and virtual worlds
– Methodologies for the study of computer-supported collaborative learning and technology-enhanced learning
– Mobile and/or ubiquitous learning
– Open educational resources and MOOCs
– Personalization and adaptation in learning technologies
– Recommender systems for technology-enhanced learning
– Serious games and gamification
– Social media and social networking for learning
– Social processes and learning in teams and communities
– Social robots, learning and collaboration
– Surface computing and learning
– Technology-enhanced learning
– Technology-rich interactive learning environments
– Theoretical models for learning in technology-rich environments
– Theoretical perspectives on learning and collaboration technologies
– Virtual, enhanced and augmented reality for collaboration and learning
– Web 2.0, Web 3.0 and learning
Past HCI International Conferences were attended by more than 2.000 participants from more than 70 countries around the world.
The best paper of LCT 2017 will be given an award.
The Conference Proceedings will be published by Springer in a multi-volume set. Papers will appear in volumes of the Lecture Notes in Computer Science (LNCS) and Lecture Notes in Artificial Intelligence (LNAI) series. Extended Poster abstracts will be published in the Communications in Computer and Information Science (CCIS) series. All volumes will be available on-line through the SpringerLink Digital Library, readily accessible by all subscribing libraries
In order to provide a greater opportunity for more people to present at the conference, multiple submissions by single authors cannot be accepted. Co-authors may appear on multiple papers, but each accepted paper, or poster, with multiple co-authors should have a different conference registrant. For paper presentation at the Conference and inclusion of the full paper in the Proceedings, at least one registration per paper is required by 10 February 2017. For poster presentation at the Conference and inclusion of the Poster Extended Abstract in the Proceedings, at least one registration per poster is required by 7 April 2017.
We are inviting academics, researchers and professionals in the field of Learning and Collaboration Technologies ( affiliated Conference of HCI International 2017) to organize parallel session(s). Your session will be one of the parallel sessions of the 4th International Conference on Learning and Collaboration Technologies in the context of HCI International 2017. Session organizers will be able to organize the review of invited papers through the CMS (i.e., they will be able to assign reviewers for each submission, send an automated invitation, monitor the responses of the reviewers, send to the authors the review results). Subsequently, authors will be asked to upload on the CMS the camera-ready version of their accepted papers for inclusion in the Conference proceedings. If you are interested in organizing a Parallel Session, please contact the LCT program co-chair email@example.com
You are cordially invited to consider submitting a paper and participate to the parallel session entitled ‘Social Computing for Social Change’. Your paper will appear in the Conference Proceedings to be published by Springer in a multi-volume set (http://2017.hci.international/proceedings).If you are interested, please email firstname.lastname@example.org to receive an official invitation to submit (Deadline: December 10).
Process open until camera-ready deadline: 10 February 2017