Please visit the Cyprus Interaction Lab Google Scholar profile to view a complete list of the publications of the Cyprus Interaction Lab team. Please visit the Publications page for indicative videos of our work within our research themes.
The Centre on Interactive Media and Smart and Emerging Technologies (RISE; http://www.rise.org.cy) was funded by EU through the TEAMING program of HORIZON 2020. The project aims at the establishment of an interdisciplinary Research Centre in Cyprus to integrate research in the Visual Sciences, Human Factors and Design, and Communications and Artificial Intelligence. The grant awarded was 0.5 million EUR in Phase 1 (2015-2016) for the development of the business plan for the Centre. In Phase 2, the grant awarded was over 30 million EUR (2017-2024) for the establishment of the Centre.
Members of the Cyprus Interaction Lab have an active role in RISE, leading the EdMedia Multidisciplinary Research Group (MRG). The EdMedia MRG is aiming towards applied research and innovation on interactive media, education and edutainment with emphasis on serous games. […more]
The proposed project’s main objective is to design and develop a novel device, the IrisPhone-Pro, a Smart Home Phone ideally suited for tech illiterate and literate seniors that reflects the emerging ageing population. It has an innovative focus on its ease of usability and intuitive interface through behavioral data analytics, which will require thorough research and validation, due to the advanced algorithms that will form a critical part of the unique user interface and experience. […more]
Enhancing Research Understanding through Media [ERUM 2019-2022; Grant No: 051482]; Funded to the University of Vienna – Austria, (A. Ioannou as local coordinator- Social Computing Research Centre – SCRC) under the scheme ERASMUS+ KA203 – Strategic Partnerships for higher education.
The core objectives of this project lie in the quality of information today, between mis- and disinformation or so-called “fake news”. EUR The project aims to: 1) improve the educational offer on the topic of quality of information in higher education and equip students with transversal skills that are necessary for the exercise of democratic citizenship. 2) foster structured collaboration between higher education and media and contribute to the policy discussion about the role of universities and media in the knowledge and information society 3) improve the quality of information with regards to research-based communication.
Participatory Memory Practices [POEM 2018-2022; Grant No: 764859] funded to the University of Hamburg, (Panayiotis Zaphiris, as local coordinator – Social Computing Research Centre – SCRC) under the European Commission”s Horizon 2020 Research and Innovation Framework program under the Marie Skłodowska-Curie Research and Innovation Staff Exchanges Action.
The Horizon 2020 POEM trains future experts for the heritage sector and studies participatory memory practices and digital heritage in Europe. POEM starts in April 2018 with the recruitment of early stage researchers for 13 projects. Two of the 13 projects are being led by the Cyprus University of Technology. [..more]
More information at: https://www.poem-horizon.eu/
INCOGNITO: IdeNtity verifiCatiOn with privacy-preservinG credeNtIals for anonymous access To Online services
IdeNtity verifiCatiOn with privacy-preservinG credeNtIals for anonymous access To Online services [INCOGNITO 2019-2023; Grant No: 824015] funded to the University of Piraeus Research Center, (Panayiotis Zaphiris, as local coordinator- Social Computing Research Centre – SCRC) under the European Commission”s Horizon 2020 Research and Innovation Framework program under the Marie Skłodowska-Curie Research and Innovation Staff Exchanges Action.
The overarching goal of INCOGNITO is to combine state-of-the-art technologies in a platform that will allow users to easily understand what is needed to access online services with respect to their privacy and be able to prove specific attributes of their identity or their whole identity. We build on top of the framework that is being developed under the ReCRED project where we use advanced mobile software in order to convert online and physical identity proofs into validated and cryptographically strong proofs of identities that can be used for getting access to Online Services. […more]
CYberSafety brings together major national stakeholders in order to create a safe internet culture, empowering creative, innovative and critical citizens in the digital society. CYberSafety aims to provide an awareness platform where actors can find resources and tools, share experiences, expertise and good practices. At the same time it aims to contribute towards a European approach and provide qualitative and quantitative feedback at European level, through the core service platform.The operation of the Helpline will ensure that all actors get advice and support by trained supporters/helpers in real time on issues related to their use of online technologies. The operation of the Hotline will ensure that all actors can report illegal content or actions related to illegal child sexual abuse material, racism and xenophobia.[…more]
Cyber security cOmpeteNCe fOr Research anD InnovAtion [CONCORDIA 2019-2023; Grant No: 830927] funded to the research institute Cyber Defence (CODE) from the Bundeswehr University Munich, (Panayiotis Zaphiris, as local coordinator- Social Computing Research Centre – SCRC) under the European Commission’s Horizon 2020 Research and Innovation Framework program under the Marie Skłodowska-Curie Research and Innovation Staff Exchanges Action.
CONCORDIA aims to interconnect all of Europe’s Cybersecurity capabilities. CONCORDIA will establish a pilot for a Cybersecurity Competence Network; such a community of cybersecurity experts from various fields across Europe would be capable of strong collaboration using specific tools and platforms within their network. In addition, it will develop the EU Cybersecurity Research & Innovation (R&I) roadmap over regular public consultation fora to establish technology, socio-economic, legal and privacy directions for Europe. […more]
The Sustainable Urban Governance through Augmented Reality [SUGAR 2019-2020; Grant No: INTERNATIONAL/USA/0118/0058]; Funded to the Cyprus University of Technology, (Panayiotis Zaphiris, as project coordinator- Social Computing Research Centre – SCRC) under the scheme RESTART 2016-2020: INTERNATIONAL COLLABORATION-DUAL TARGETING of the Research Promotion Foundation.
The SUGAR project aims to develop innovative best-practice protocols and guidelines on Sustainable Urban Governance and specifically Public Participation through Augmented Reality, building on the existing collaboration and expertise of two state universities in Cyprus, the Cyprus University of Technology and the University of Cyprus and a world-leading Centre of Excellence in the field from USA, Harvard University.
SUGAR aims to empower both citizens that seek ways to participate in the decision-making process for the design of their cities and neighborhoods and stakeholders that would like to involve the public actively in the process of shaping their environment creating a lasting and meaningful impact. […more]
The OpenLang network [OPENLANG 2019-2021; Grant No:] funded to the University of Macedonia, (Panayiotis Zaphiris, as local coordinator – Social Computing Research Centre – SCRC) under the European Commission’s Erasmus+ KA1.
The aim of the Erasmus KA2 OpenLang project is to develop an Open Language Network to connect and support all Erasmus+ KA1 participants (HE students and staff, VET, Adult, and School education staff, Youth learners, Youth Workers, Youth Entrepreneurs) during their mobilities increasing their language proficiency and also developing their intercultural and digital skills. This project is a collaboration between the Cyprus Interaction Lab of the Cyprus University of Technology -CY, the University of Macedonia – GR (project coordinator), the Open University – UK and PIXEL Associazione Culturale-IT. [..more]
STEM workforce is crucial to Europe’s innovative capacity and global competitiveness. Yet women are vastly underrepresented in STEM jobs and among STEM degree holders. The principal objective of FeSTEM project is to allow HE students to use traditional and computationally-rich media to create meaningful, shareable exhibits that will act as mentoring models for encouraging girls and women to remain active in STEM. The novelty of our approach is reflected in the activities that will make use of traditional and computationally-rich media through which we envisage to expose HE students to successful female role models in STEM and encourage the development of networking opportunities for women to establish a peer support system.
- Action 15221 “WeRelate” addresses the challenge of creating synergy among the increasingly more specialised and centralised supports for four key higher education activities – research, writing, teaching and learning – which frequently fail to capitalise on their shared territories and common ground. The Action addresses the dearth of professional conversations and research around the shared territory of support for, and development of, these four areas. Such dialogue and research, across units and institutions, will illuminate intersections and contribute to institutional transformation based on complementary, coherent and integrated provision.
INnovative Training via Embodied Learning and multi-sensory techniques for inclusive EDucation [INTELed 2017-2019; Grant No: 2017-1-CY01-KA201-026733]; Funded to the Cyprus University of Technology, (Andri Ioannou, as project coordinator – Social Computing Research Centre – SCRC) under the scheme under the scheme ERASMUS+ KA202 – Strategic Partnerships for school education, has been successfully completed.
The project’s consortium was composed by four partners (Cyprus University of Technology, CESIE, University of Piraeus, University of Valladolid) in four countries (Cyprus, Italy, Greece, Spain). The INTELed aimed to support special and general education teachers in acquiring knowledge and skills about the use of multi-sensory technology for learning and assessment, for addressing the needs of SEN children in inclusive education contexts. This was obtained through an innovative training method, driven by theories of embodied cognition, research on embodied learning, and the premise of multi-sensory technologies. The method was accompanied by evidence of its effectiveness through pilot studies in schools at the four partner-countries. The partners worked on presenting the pedagogical framework, the training model and instructional materials, and the procedures for implementation and evaluation. The project aimed to form a sustainable Community of Practice (CoP) around the INTELed method.
More information at: https://www.inteled.org
ENGineering and INdustry Innovative Training for Engineers via PBL [ENGINITE 2017-2019; Grant No: 2017-1-CY01-KA202-026728]; Funded to the Cyprus University of Technology, (Andri Ioannou, as project coordinator – Social Computing Research Centre – SCRC) under the scheme under the scheme ERASMUS+ KA202 – Strategic Partnerships for vocational education and training, has been successfully completed.
The project’s consortium was comprised of 6 partners from 4 different European countries: Cyprus University of Technology (Cyprus), Aalborg Universitet (Denmark), CUBEIE L.L.C (Cyprus), Technical University of Crete (Greece), GrantXpert Consulting (Cyprus), and Useful Simple Projects Limited (UK).
ENGINITE focused on the design, development and establishment of a new industrial-oriented postgraduate vocational training programme, which used synchronous methods to set a higher standard level for engineering training. In its essence, ENGINITE aimed at changing the way in which engineers are trained; in turn, industry and economy are benefited. At the same time, the existing gap between academia and industry was bridged by integrating ‘theory’ with ‘practice’ using the Problem Based Learning (PBL) approach for teaching and learning. Furthermore, ENGINITE strengthened the recruitment potential of the participants and leverages the industry’s quest for high qualified engineers. Thus, young engineers had the opportunity to enhance their competences and capabilities, apply their industrial-based knowledge provided so far and gain real working experience.
More information at: https://www.enginite.eu/
- The Youth Makerspace in Larnaka is the first of its kind to be established in Cyprus. The Makerspace has been established by the Youth Board of Cyprus in collaboration with Larnaca Municipality and is a space that will help young people develop horizontal and transferable skills, meet new technologies, advance their creativity, mature their business ideas and develop or transform their business. […more]
COST ACTION: FOSTERING KNOWLEDGE ABOUT THE RELATIONSHIP BETWEEN INFORMATION AND COMMUNICATION TECHNOLOGIES AND PUBLIC SPACES SUPPORTED BY STRATEGIES TO IMPROVE THEIR USE AND ATTRACTIVENESS [CYBERPARKS] 2014-2018
- CyberParks’ main objective is to create a research platform on the relationship between Information and Communication Technologies (ICT) and the production of public open spaces, and their relevance to sustainable urban development. The impacts of this relationship will be explored from social, ecological and urban design perspectives. CyberParks deals with opportunities and risks ICTs offer to the user, via the appreciation, design and usage of public spaces.
- This EIT-funded Climate-KIC project aims to develop a strategy that factors migration into environmental and development policies, as well as take environmental change into account in comprehensive migration management policies focusing on the city of Limassol as a case study. This will be achieved through the training of migrants and other stakeholders through an ICT environment aiming to build the capacity of policymakers and practitioners in issues of migration, environment and climate change.
- Migrant Information Centres (MICs) provide informational and psychosocial support services to migrants in order to support their social inclusion into the local society. The MICs are under co funding by the European Asylum, Migration and Integration Fund and the Republic of Cyprus. The Centers’ service provision includes direct and indirect advocacy on migration, employment, housing, educational opportunities, health care, culture and social inclusion information and so forth. In addition, collaboration is established with relevant governmental organisations and departments, NGOs and voluntary agencies.
- The overall aim of this Action is to facilitate discussion about rationing of nursing care based on a cross-national comparative approach with implications for practice and professional development. This will be achieved by advancing collaboration and networking, and by integrating different disciplines and approaches including nursing, ethics and moral philosophy, health care studies in general, economics and social policy.
- ENCASE is funded by the Horizon 2020, Marie Sklodowska Curie Research and Innovation Staff Exchanges program. The EU budget amounts to 2.16M Euro. The aim of the ENCASE project is to leverage the latest advances in usable security and privacy to design and implement a browser-based architecture for the protection of minors from malicious actors in online social networks. The overall vision of the project is to provide research and innovation contributions to end-user experience assessment, large scale data processing, machine learning and data mining, and content confidentiality.
- NOTRE is funded (total budget: 1 million euro) by Horizon 2020 Twinning programme – TWINN 2015 – and the duration of the project is 36 months (01/01/2016-31/12/2018). NOTRE aims to develop a network that will strengthen and enhance the research and innovation potential and capability of the newly established Social Computing Research Centre (SCRC) at the Cyprus University of Technology (CUT) for stimulating scientific excellence and innovation capacity in the area of Social Computing.
- EU has decided to contribute with €21 million to the Sea Traffic Management Validation Project, a Motorways of the Sea project. Test beds in Northern Europe and Mediterranean Sea will engage 300 vessels, 10 ports of different sizes and 3 shore centres. These will validate the Sea Traffic Management (STM) concept and pave the way for smooth deployment of new collaborative services previously unknown to sea transport but existing for many years in other transport sectors. […more]
- Considering that collaboration and conflict resolution are socially-mediated and highly reflective processes, the use of multitouch interactive technologies has great potential to demonstrate in this context, as it enables people in conflict to work together. In collaboration with the Limassol Municipality (ΥΕ/ΥΑ/ΤΑΜΕ/02.2015; Limassol – One city, the whole world), the Cyprus Interaction Lab conducts technology enhanced interventions (using interactive tabletops) to promote perspective taking and collaboration in public schools with large number of immigrants.
COST ACTION STRENGTHENING EUROPEANS’ CAPABILITIES BY ESTABLISHING THE EUROPEAN LITERACY NETWORK [COST ACTION IS1401] 2014-2016
- Through this Action, reading and writing research communities across Europe are joining, integrating their findings, and aligning their agendas so that they can: 1) develop an integrated and inclusive approach to foundational literacy across Europe; 2) devise a comprehensive framework of developmental aspects of literacy and education in a digital world; and 3) further improve literacy technologies. This will be valuable for promoting citizens’ interdependence, participation, and innovation, which are key assets to a united and diverse Europe.
- The “LUDI” COST Action aims at the creation of a novel and autonomous field of research and intervention on play for children with disabilities.The network has three main objectives: a) collecting and systematizing all existing competence and skills: educational researches, clinical initiatives, know-how of resources centers and users’ associations; b) developing new knowledge related to settings, tools and methodologies associated with the play of children with disabilities; c) disseminating the best practices emerging from the joint effort of researchers, practitioners and users. […more]
The Cyprus Interaction Lab is part of the in the ACM-W Cyprus Chapter (see ACM Women @ Cyprus Interaction Lab) which focuses on activities and projects that aim to improve the working and learning environments for women in computing. The WoMEnpower [WE-ME] project was a major funded project under this initiative. The project sought to link women mentors and mentees together through an online community platform. More specifically WE-ME aimed at helping young women to receive support and advice regarding self-improvement, in order to increase their self-esteem, personal and social power and solidarity. […more]
- A project funded by the Cyprus Research Foundation (25000 euro) to explore innovative, multimodal learning environments for the support of problem based learning (PBL) in higher education, particularly design education. The project built on the idea that successful PBL implementation depends on both the selection of learning activities and development of appropriate infrastructure, that is, technology-enhanced learning spaces in which the activities can take place. This project delivered a practical framework for the construction of creative, multi-modal information spaces ideal for the implementation of PBL in the university classroom. The project revoled into the dissertation work of Dr. Vasiliou.
- CUT Start-up Grant funded to A.Ioannou as Principal Investigator (40000 euro). This start-up grant funded several small-scale interdisciplinary, exploratory projects in the area of technology-enhanced learning and peacemaking using interactive tabletops.
- CUT Start-up Grant funded to P.Zaphiris as Principal Investigator (80000 euro). This grant aimed at establishing the Cyprus Interaction Lab, purchasing of the required equipment and funding of research assistants for the execution of initial HCI related projects.
- The aim of the project is to develop a novel usability inspection method that can be applied to measure the usability and user experience of websites that are designed for Deaf users. The usability inspection method will be in the form of a heuristic evaluation that can be used by HCI experts and developers alike. It will be required to understand the unique characteristics of Deaf user interactions with websites and to examine existing web design guidelines and principles for Deaf users. In addition, a process must be applied for developing new heuristics for specific application domains.
- The goal of this project is to develop a methodological framework for optimizing the location of online advertisement. The project will make use of an experimental use of eye-tracking technology for the development of such a methodological framework. The Cyprus Interaction Lab assists in the scientific use of eye tracking technology and the creation of the methodological framework.
- The main scientific objective of the project is to introduce computer graphics techniques into solving a specific computer vision problem. It will make use of the latest advancements in capturing technology and in graphics illumination algorithms to produce a novel illumination neutralization technique. Objects shall emerge in appearance that is independent from the lighting conditions of the scene. The process shall be optimized in terms of timing constraints to permit its utilization in real-time systems. The system shall be robust eliminating the difficulties imposed by illumination variations.
COST ACTION IC1002: MULTILINGUAL AND MULTIFACETED INTERACTIVE INFORMATION ACCESS [MUMIA] 2012-2014
- MUMIA coordinates the collaboration between these disciplines, fostering research and technology transfer in these areas and play an important role in the definition of the future of search. To form a common basis for collaboration the domain of patent retrieval has been selected as a use case, as it provides highly sophisticated and information intensive search tasks that have significant economic ramifications. MUMIA explores innovative frameworks to empower the synergies from the disparate research fields of MT/IR/MIIA within the specific context of patent search and other next generation Web applications.
COST ACTION TWINTIDE: IC0904 2010-2013
- The Action aimed to provide harmonization and leadership currently lacking in this field by bringing together researchers and D&E professionals. Their broad experience of D&E methods deployed in different sectors and disciplines enabled comparison of method applications, assessing transferability of both established and novel approaches. The Action provided young interdisciplinary researchers with systematic training and networking opportunities such as STSMs and Training Schools.